local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 8005
L0_1.ActorAlias = "8005"
L1_1 = {}
L1_1.q800501 = 800501
L1_1.q800502 = 800502
L1_1.q800503 = 800503
L1_1.q800504 = 800504
L1_1.q800520 = 800520
L1_1.q800505 = 800505
L1_1.q800506 = 800506
L1_1.q800508 = 800508
L1_1.q800509 = 800509
L1_1.q800510 = 800510
L1_1.q800511 = 800511
L1_1.q800512 = 800512
L1_1.q800513 = 800513
L1_1.q800514 = 800514
L1_1.q800516 = 800516
L1_1.q800518 = 800518
L1_1.q800515 = 800515
L1_1.q800517 = 800517
L1_1.q800519 = 800519
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1022
L2_1.alias = "Npc1022"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1022Data = L2_1
L2_1 = {}
L2_1.id = 12424
L2_1.alias = "Npc12424"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12424Data = L2_1
L2_1 = {}
L2_1.id = 12427
L2_1.alias = "Npc12427"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12427Data = L2_1
L2_1 = {}
L2_1.id = 12454
L2_1.alias = "Npc12454"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12454Data = L2_1
L2_1 = {}
L2_1.id = 12455
L2_1.alias = "Npc12455"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12455Data = L2_1
L2_1 = {}
L2_1.id = 12456
L2_1.alias = "Npc12456"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12456Data = L2_1
L2_1 = {}
L2_1.id = 12457
L2_1.alias = "Npc12457"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12457Data = L2_1
L2_1 = {}
L2_1.id = 12458
L2_1.alias = "Npc12458"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12458Data = L2_1
L2_1 = {}
L2_1.id = 12429
L2_1.alias = "Npc12429"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12429Data = L2_1
L2_1 = {}
L2_1.id = 12452
L2_1.alias = "Npc12452"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12452Data = L2_1
L2_1 = {}
L2_1.id = 12453
L2_1.alias = "Npc12453"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12453Data = L2_1
L2_1 = {}
L2_1.id = 12514
L2_1.alias = "Npc12514"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12514Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.alias = "Q800511_TriggerIn"
L2_1.script = "Actor/Gadget/Q800511_TriggerIn"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 6
L6_1 = "Q800511_guide"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q800511_TriggerIn = L2_1
L2_1 = {}
L2_1.alias = "Q800512_TriggerIn"
L2_1.script = "Actor/Gadget/Q800512_TriggerIn"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 6
L6_1 = "Q800512_guide"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q800512_TriggerIn = L2_1
L2_1 = {}
L2_1.alias = "Q800513_TriggerIn"
L2_1.script = "Actor/Gadget/Q800513_TriggerIn"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 6
L6_1 = "Q800513_guide"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q800513_TriggerIn = L2_1
L2_1 = {}
L2_1.narratorId = 800501
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L2_1.startCheckPause = false
L1_1.NarratorWithId_800501 = L2_1
L2_1 = {}
L2_1.narratorId = 800502
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L2_1.startCheckPause = false
L1_1.NarratorWithId_800502 = L2_1
L2_1 = {}
L2_1.narratorId = 800503
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L2_1.startCheckPause = false
L1_1.NarratorWithId_800503 = L2_1
L2_1 = {}
L2_1.narratorId = 800504
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L2_1.startCheckPause = false
L1_1.NarratorWithId_800504 = L2_1
L2_1 = {}
L2_1.narratorId = 800505
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L2_1.startCheckPause = false
L1_1.NarratorWithId_800505 = L2_1
L2_1 = {}
L2_1.alias = "Q800516_TriggerIn"
L2_1.script = "Actor/Gadget/Q800516_TriggerIn"
L2_1.id = 70900002
L3_1 = {}
L4_1 = {}
L4_1.x = 457.4525
L4_1.y = 516.2865
L4_1.z = 523.1968
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Q800516_TriggerIn = L2_1
L2_1 = {}
L2_1.alias = "Q800501_TriggerIn"
L2_1.script = "Actor/Gadget/Q800501_TriggerIn"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 6
L6_1 = "Q800501_guide"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q800501_TriggerIn = L2_1
L2_1 = {}
L2_1.alias = "Q800505_TriggerIn"
L2_1.script = "Actor/Gadget/Q800505_TriggerIn"
L2_1.id = 70900002
L3_1 = {}
L4_1 = {}
L4_1.x = 457.16
L4_1.y = 468.56
L4_1.z = 463.58
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Q800505_TriggerIn = L2_1
L0_1.Datas = L1_1
return L0_1
